Turns Minecraft into a structured learning environment on sustainability: five co-created worlds, 65 trained youth workers, international game events and an online community.
1. A transferable Minecraft-based educational model for immersive sustainability learning.
2. 65 youth workers trained in game-based methodologies and able to deliver high-quality sustainability education.
3. Transnational youth initiatives that enhance participation and teamwork.
4. A scalable blueprint and a peer-to-peer online community for long-term use and replication.